Responsibilities
- Rigging Demo Reel
 - Creating control rigs for a wide variety of characters, creatures, and vehicles.
 - In-depth knowledge, and technically proficient, in using Autodesk Maya is a must.
 - Experienced in writing scripts, preferably with Python, to automate processes and support the animation pipeline.
 - Able to liaise with the Lead Character Rigger, other technical support staff, and animators in trouble shooting and development.
 - Show a sound understanding of animation principles and processes.
 - We’re looking for candidates who are self-motivated and enthusiastic.
 - A good communicator and at ease with working in a team.
 - Capable of working to tight deadlines.
 - Degree, related qualification or equivalent experience in Animation
 
- Good knowledge of anatomy and a thorough understanding of biomechanics, kinesiology for humanoid and animals.
 - Thorough understanding of weighting, skinning and be able to work interactively with modelers to resolve challenges.
 - Good communication skill and ability to work interactively with the rest of the team.
 - Ability to rig characters/objects in a realistic or cartoon manner.
 - Good MEL scripting, Python scripting skills.
 - Experience with Marvelous Designer, cloth, muscles and dynamics are a plus.
 - Maya API, C++ skills are a plus.
 - Minimum of 3 years of experience as a Rigger
 - Strong production experience on game cinematics, VFX and realistic character is preferable
 
Character Rigger Recruitment Agency in London, Animation Recruitment Agency in London


